/* Combat Screen Layout */
#combat-screen {
    background: linear-gradient(180deg, #0a0a18, #0f0f20, #141428);
    justify-content: flex-start;
    padding: 0;
}

.combat-header {
    width: 100%;
    display: flex;
    justify-content: space-between;
    align-items: center;
    padding: 10px 20px;
    background: rgba(0,0,0,0.3);
    z-index: 10;
}

.player-combat-info {
    display: flex;
    gap: 15px;
    align-items: center;
}

.draw-discard-info {
    display: flex;
    gap: 20px;
    align-items: center;
}

.draw-pile, .discard-pile {
    font-family: 'Cinzel', serif;
    font-weight: 700;
    font-size: 14px;
    padding: 4px 12px;
    border-radius: 4px;
    cursor: pointer;
}

.draw-pile {
    color: var(--accent-cyan);
    background: rgba(64,192,208,0.1);
}

.draw-pile::before { content: "Draw: "; }

.discard-pile {
    color: var(--accent-red);
    background: rgba(224,64,80,0.1);
}

.discard-pile::before { content: "Discard: "; }

#exhaust-pile-count::before { content: "Exhaust: "; }

/* Combat Scene */
.combat-scene {
    flex: 1;
    width: 100%;
    display: flex;
    align-items: center;
    justify-content: space-around;
    padding: 20px 60px;
    position: relative;
}

/* Player Area */
.player-area {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 10px;
    position: relative;
}

.player-sprite {
    width: 120px;
    height: 150px;
    background: linear-gradient(160deg, #203050, #152040);
    border: 2px solid rgba(64,128,224,0.4);
    border-radius: 12px;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 60px;
    position: relative;
    transition: all var(--transition-fast);
}

.player-sprite.damaged {
    animation: shake 0.3s ease;
    border-color: var(--accent-red);
}

.player-sprite.attacking {
    animation: attack-right 0.3s ease;
}

@keyframes shake {
    0%, 100% { transform: translateX(0); }
    25% { transform: translateX(-10px); }
    75% { transform: translateX(10px); }
}

@keyframes attack-right {
    0% { transform: translateX(0); }
    40% { transform: translateX(50px); }
    100% { transform: translateX(0); }
}

.player-block {
    font-family: 'Cinzel', serif;
    font-weight: 900;
    font-size: 18px;
    color: var(--block-color);
    padding: 4px 12px;
    background: rgba(96, 144, 208, 0.15);
    border: 1px solid rgba(96, 144, 208, 0.3);
    border-radius: 20px;
    display: none;
}

.player-block.visible {
    display: block;
}

.player-block::before { content: "🛡 "; }

.player-buffs {
    display: flex;
    gap: 4px;
    flex-wrap: wrap;
    max-width: 200px;
    justify-content: center;
}

.buff-icon {
    width: 28px;
    height: 28px;
    border-radius: 4px;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 14px;
    position: relative;
    cursor: pointer;
}

.buff-icon.positive {
    background: rgba(64, 192, 112, 0.2);
    border: 1px solid rgba(64, 192, 112, 0.4);
}

.buff-icon.negative {
    background: rgba(224, 64, 80, 0.2);
    border: 1px solid rgba(224, 64, 80, 0.4);
}

.buff-count {
    position: absolute;
    bottom: -2px;
    right: -2px;
    font-size: 10px;
    font-weight: 700;
    color: white;
    background: rgba(0,0,0,0.7);
    border-radius: 50%;
    width: 14px;
    height: 14px;
    display: flex;
    align-items: center;
    justify-content: center;
}

/* Enemies Area */
.enemies-area {
    display: flex;
    gap: 30px;
    align-items: flex-end;
}

.enemy {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 8px;
    cursor: pointer;
    transition: all var(--transition-fast);
}

.enemy:hover {
    transform: scale(1.05);
}

.enemy.targetable {
    filter: brightness(1.2);
}

.enemy.targetable:hover {
    filter: brightness(1.4);
}

.enemy.targeted .enemy-sprite {
    border-color: var(--accent-gold);
    box-shadow: 0 0 20px rgba(240, 192, 96, 0.4);
}

.enemy-intent {
    font-size: 14px;
    padding: 4px 10px;
    border-radius: 12px;
    background: rgba(0,0,0,0.4);
    display: flex;
    align-items: center;
    gap: 6px;
    min-height: 30px;
}

.enemy-intent .intent-icon {
    font-size: 16px;
}

.enemy-intent .intent-value {
    font-family: 'Cinzel', serif;
    font-weight: 700;
    font-size: 14px;
}

.intent-attack { color: var(--accent-red); }
.intent-defend { color: var(--block-color); }
.intent-buff { color: var(--accent-purple); }
.intent-debuff { color: var(--accent-cyan); }
.intent-unknown { color: var(--text-dim); }

.enemy-sprite {
    width: 100px;
    height: 120px;
    border-radius: 12px;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 50px;
    border: 2px solid rgba(224, 64, 80, 0.3);
    background: linear-gradient(160deg, #301520, #201015);
    position: relative;
    transition: all var(--transition-fast);
}

.enemy-sprite.large {
    width: 140px;
    height: 170px;
    font-size: 70px;
}

.enemy-sprite.boss {
    width: 160px;
    height: 200px;
    font-size: 80px;
    border-color: var(--boss-color);
    box-shadow: 0 0 30px rgba(224, 64, 80, 0.3);
}

.enemy-sprite.damaged {
    animation: enemy-shake 0.3s ease;
}

@keyframes enemy-shake {
    0%, 100% { transform: translateX(0); }
    20% { transform: translateX(-8px) rotate(-2deg); }
    40% { transform: translateX(8px) rotate(2deg); }
    60% { transform: translateX(-5px) rotate(-1deg); }
    80% { transform: translateX(5px) rotate(1deg); }
}

.enemy-sprite.dying {
    animation: enemy-death 0.6s ease forwards;
}

@keyframes enemy-death {
    0% { transform: scale(1); opacity: 1; }
    30% { transform: scale(1.1); opacity: 1; filter: brightness(3); }
    100% { transform: scale(0) rotate(15deg); opacity: 0; }
}

.enemy-hp-bar {
    width: 100%;
    height: 8px;
    background: rgba(0,0,0,0.5);
    border-radius: 4px;
    overflow: hidden;
    position: relative;
}

.enemy-hp-fill {
    height: 100%;
    background: linear-gradient(90deg, #c03040, #e05060);
    border-radius: 4px;
    transition: width 0.3s ease;
}

.enemy-hp-text {
    font-family: 'Cinzel', serif;
    font-size: 12px;
    font-weight: 700;
    color: var(--text-primary);
}

.enemy-block {
    font-size: 12px;
    color: var(--block-color);
    font-weight: 700;
}

.enemy-block::before { content: "🛡 "; }

.enemy-name {
    font-family: 'Cinzel', serif;
    font-size: 12px;
    color: var(--text-dim);
}

.enemy-buffs {
    display: flex;
    gap: 3px;
    flex-wrap: wrap;
    justify-content: center;
    max-width: 120px;
}

/* Hand Area */
.hand-area {
    width: 100%;
    min-height: 230px;
    padding: 10px 40px 15px;
    display: flex;
    justify-content: center;
    align-items: flex-end;
    gap: 0;
    position: relative;
    z-index: 50;
    perspective: 800px;
}

.hand-area .card {
    margin: 0 -18px;
    transition: transform 0.2s ease, margin 0.2s ease, box-shadow 0.2s ease;
    transform-origin: bottom center;
}

.hand-area .card:hover {
    margin: 0 5px;
    z-index: 100;
    transform: translateY(-30px) scale(1.12) !important;
}

/* Fan layout - cards spread in an arc */
.hand-area .card:nth-child(1) { transform: rotate(-8deg) translateY(6px); }
.hand-area .card:nth-child(2) { transform: rotate(-5deg) translateY(3px); }
.hand-area .card:nth-child(3) { transform: rotate(-2deg) translateY(1px); }
.hand-area .card:nth-child(4) { transform: rotate(0deg) translateY(0px); }
.hand-area .card:nth-child(5) { transform: rotate(2deg) translateY(1px); }
.hand-area .card:nth-child(6) { transform: rotate(5deg) translateY(3px); }
.hand-area .card:nth-child(7) { transform: rotate(8deg) translateY(6px); }
.hand-area .card:nth-child(8) { transform: rotate(11deg) translateY(10px); }
.hand-area .card:nth-child(9) { transform: rotate(14deg) translateY(15px); }
.hand-area .card:nth-child(10) { transform: rotate(17deg) translateY(21px); }

/* Combat Log */
.combat-log {
    position: absolute;
    left: 15px;
    bottom: 240px;
    width: 220px;
    max-height: 200px;
    overflow-y: auto;
    font-size: 11px;
    color: var(--text-dim);
    z-index: 40;
    padding: 8px;
    background: rgba(0,0,0,0.2);
    border-radius: 6px;
    pointer-events: none;
    opacity: 0.7;
}

.combat-log:empty {
    display: none;
}

.combat-log .log-entry {
    margin-bottom: 3px;
    line-height: 1.3;
}

.combat-log .log-damage { color: var(--accent-red); }
.combat-log .log-block { color: var(--block-color); }
.combat-log .log-heal { color: var(--accent-green); }
.combat-log .log-buff { color: var(--accent-gold); }
.combat-log .log-turn { color: var(--accent-cyan); font-weight: 600; margin-top: 6px; }

/* End Turn Button */
.end-turn-btn {
    position: absolute;
    right: 30px;
    bottom: 120px;
    font-family: 'Cinzel', serif;
    font-size: 16px;
    font-weight: 700;
    padding: 12px 24px;
    background: linear-gradient(135deg, #302010, #201008);
    color: var(--accent-gold);
    border: 2px solid var(--accent-gold);
    border-radius: 8px;
    cursor: pointer;
    transition: all var(--transition-fast);
    text-transform: uppercase;
    letter-spacing: 2px;
    z-index: 60;
}

.end-turn-btn:hover {
    background: linear-gradient(135deg, #403020, #302018);
    box-shadow: var(--glow-gold);
    transform: scale(1.05);
}

.end-turn-btn:disabled {
    opacity: 0.4;
    cursor: not-allowed;
    transform: none;
    box-shadow: none;
}
